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low-poly
Here are 34 public repositories matching this topic...
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
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May 27, 2019 - C#
The PyOS project is an orbital mechanics simulator, entirely coded in Python, which uses the panda3D engine. The acronym PyOS stands for "Python orbit simulator". Feedback is appreciated ! You can post whatever you think might be cool in the issues sector :)
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Sep 12, 2019 - Python
low poly add-ons for aframe virtual reality
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May 31, 2019 - JavaScript
Spellcasting in Virtual Reality!
game
machine-learning
unity
oculus
game-development
unity3d
wizard
virtual-reality
gesture-recognition
low-poly
spellcaster
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Dec 1, 2019 - C#
Tower defense game, National finalist on the Brazilian Games Symposium - SBGames 2017
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Nov 9, 2019 - C#
Poly World is a WIP grid based city builder. In the game you have to build, manage and expand your very own city.
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Sep 5, 2019 - C#
Generate low-poly SVG preview images for Umbraco media assets
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Sep 3, 2018 - JavaScript
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Feb 2, 2020 - C#
opencv
compression
research
image-processing
triangulation
corner-detection
delaunay-triangulation
low-poly
shi-tomasi-detection
triangulate-points
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Jul 27, 2017 - C++
Traffic Management Game
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Jul 2, 2020 - C#
A low-poly image generator
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Jun 6, 2020 - JavaScript
3D low poly model of a concept house, a personal design
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Jun 6, 2020 - JavaScript
Simple animation - an effect of moving background in a text. Main component - feature from CSS3 - "background-clip"
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Sep 9, 2018 - CSS
Low-poly tree generation in OpenGL using L-Systems
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Jun 23, 2019 - C++
A first-person shooter puzzle game.
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May 10, 2018 - C#
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It would be helpful to document the minimum version(s) of Mac OS X / macOS that are supported by the binaries/source.
It seems that for v1.0.0-beta.6 binaries the minimum Mac OS X version is 10.10 (which I guess is driven by the use of Qt 5.9).
[Unrelated: This is a really nice overview of the evolution of the project and your process/learning: <http://docs.dust3d.org/en/latest/origin_and_fu