In the CCT Europe 2026 Series #1 Play-In Group C decider, 1-1 teams HyperSpirit and MANA eSports face off in a BO3, with the winner securing advancement alongside undefeated ASTRAL and the loser eliminated in this double-elimination GSL format. MANA holds the edge from their April 29 upper-bracket win, 2-0 over HyperSpirit (Anubis 16-14, Mirage 13-5), where HyperSpirit used stand-in BRK for ragga—who departed the roster today amid a four-match skid prior to a forfeit win versus Clutchain Female. MANA, ranked #115 with a 55% three-month win rate, lost 0-2 to ASTRAL yesterday, while #110 HyperSpirit sits at 44%; map vetoes may highlight MANA's strengths on Dust2 and Inferno versus HyperSpirit's Mirage struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedHyperSpirit vs MANA eSports
Moneyline
$16.9K Vol.
Map 1 Winner
$18.7K Vol.
Map Handicap
$35 Vol.
Total Maps
$0 Vol.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 6:30 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 6:30 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C decider, 1-1 teams HyperSpirit and MANA eSports face off in a BO3, with the winner securing advancement alongside undefeated ASTRAL and the loser eliminated in this double-elimination GSL format. MANA holds the edge from their April 29 upper-bracket win, 2-0 over HyperSpirit (Anubis 16-14, Mirage 13-5), where HyperSpirit used stand-in BRK for ragga—who departed the roster today amid a four-match skid prior to a forfeit win versus Clutchain Female. MANA, ranked #115 with a 55% three-month win rate, lost 0-2 to ASTRAL yesterday, while #110 HyperSpirit sits at 44%; map vetoes may highlight MANA's strengths on Dust2 and Inferno versus HyperSpirit's Mirage struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 6:30 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C decider, 1-1 teams HyperSpirit and MANA eSports face off in a BO3, with the winner securing advancement alongside undefeated ASTRAL and the loser eliminated in this double-elimination GSL format. MANA holds the edge from their April 29 upper-bracket win, 2-0 over HyperSpirit (Anubis 16-14, Mirage 13-5), where HyperSpirit used stand-in BRK for ragga—who departed the roster today amid a four-match skid prior to a forfeit win versus Clutchain Female. MANA, ranked #115 with a 55% three-month win rate, lost 0-2 to ASTRAL yesterday, while #110 HyperSpirit sits at 44%; map vetoes may highlight MANA's strengths on Dust2 and Inferno versus HyperSpirit's Mirage struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 6:30 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C decider, 1-1 teams HyperSpirit and MANA eSports face off in a BO3, with the winner securing advancement alongside undefeated ASTRAL and the loser eliminated in this double-elimination GSL format. MANA holds the edge from their April 29 upper-bracket win, 2-0 over HyperSpirit (Anubis 16-14, Mirage 13-5), where HyperSpirit used stand-in BRK for ragga—who departed the roster today amid a four-match skid prior to a forfeit win versus Clutchain Female. MANA, ranked #115 with a 55% three-month win rate, lost 0-2 to ASTRAL yesterday, while #110 HyperSpirit sits at 44%; map vetoes may highlight MANA's strengths on Dust2 and Inferno versus HyperSpirit's Mirage struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
HyperSpirit vs MANA eSports
Moneyline
$16.9K Vol.
Map 1 Winner
$18.7K Vol.
Map Handicap
$35 Vol.
Total Maps
$0 Vol.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 6:30 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C decider, 1-1 teams HyperSpirit and MANA eSports face off in a BO3, with the winner securing advancement alongside undefeated ASTRAL and the loser eliminated in this double-elimination GSL format. MANA holds the edge from their April 29 upper-bracket win, 2-0 over HyperSpirit (Anubis 16-14, Mirage 13-5), where HyperSpirit used stand-in BRK for ragga—who departed the roster today amid a four-match skid prior to a forfeit win versus Clutchain Female. MANA, ranked #115 with a 55% three-month win rate, lost 0-2 to ASTRAL yesterday, while #110 HyperSpirit sits at 44%; map vetoes may highlight MANA's strengths on Dust2 and Inferno versus HyperSpirit's Mirage struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 6:30 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C decider, 1-1 teams HyperSpirit and MANA eSports face off in a BO3, with the winner securing advancement alongside undefeated ASTRAL and the loser eliminated in this double-elimination GSL format. MANA holds the edge from their April 29 upper-bracket win, 2-0 over HyperSpirit (Anubis 16-14, Mirage 13-5), where HyperSpirit used stand-in BRK for ragga—who departed the roster today amid a four-match skid prior to a forfeit win versus Clutchain Female. MANA, ranked #115 with a 55% three-month win rate, lost 0-2 to ASTRAL yesterday, while #110 HyperSpirit sits at 44%; map vetoes may highlight MANA's strengths on Dust2 and Inferno versus HyperSpirit's Mirage struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 6:30 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C decider, 1-1 teams HyperSpirit and MANA eSports face off in a BO3, with the winner securing advancement alongside undefeated ASTRAL and the loser eliminated in this double-elimination GSL format. MANA holds the edge from their April 29 upper-bracket win, 2-0 over HyperSpirit (Anubis 16-14, Mirage 13-5), where HyperSpirit used stand-in BRK for ragga—who departed the roster today amid a four-match skid prior to a forfeit win versus Clutchain Female. MANA, ranked #115 with a 55% three-month win rate, lost 0-2 to ASTRAL yesterday, while #110 HyperSpirit sits at 44%; map vetoes may highlight MANA's strengths on Dust2 and Inferno versus HyperSpirit's Mirage struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "HyperSpirit" if HyperSpirit win the match against MANA eSports.
This market will resolve to "MANA eSports" if MANA eSports win the match against HyperSpirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 30, 2026, 6:30 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT Europe 2026 Series #1 Play-In Group C decider, 1-1 teams HyperSpirit and MANA eSports face off in a BO3, with the winner securing advancement alongside undefeated ASTRAL and the loser eliminated in this double-elimination GSL format. MANA holds the edge from their April 29 upper-bracket win, 2-0 over HyperSpirit (Anubis 16-14, Mirage 13-5), where HyperSpirit used stand-in BRK for ragga—who departed the roster today amid a four-match skid prior to a forfeit win versus Clutchain Female. MANA, ranked #115 with a 55% three-month win rate, lost 0-2 to ASTRAL yesterday, while #110 HyperSpirit sits at 44%; map vetoes may highlight MANA's strengths on Dust2 and Inferno versus HyperSpirit's Mirage struggles.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.


Beware of external links.
Beware of external links.
Frequently Asked Questions